﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Input;

namespace Datorgrafik_lab2.Components.Input {
    public enum ActionType {        
        IncreaseSpeed,
        DecreaseSpeed,
        Left,
        Right,
        Up,
        Down,
        RollLeft,
        RollRight ,
        PitchUp,
        PitchDown,
        YawLeft ,
        YawRight,
        Quit,
        IncreaseSealevel,
        DecreaseSealevel,
        PlayerUp,
        PlayerDown,
        PlayerLeft,
        PlayerRight,
        SwitchMode
    }
}
